Creative Music Professions
The aim of the programme is to train and support creative individuals who aspire to a career that utilises their creative skills. The course facilitates development of a range of skills vital to becoming an independent professional including: composition for film, TV and computer games, studio production and engineering, mixing, remixing and mastering, DAW production, video editing and processing, industry practice and protection of intellectual property. The course is fast-paced and heavily practical, encouraging students to explore their individual artistic interests in order to develop as practitioners. The course is ideal for those with a passion for creating music and a desire for a career in the creative industries.
Each year of the programme has a unique focus in providing students with the techniques, knowledge, and methods in order to become a professional creative. The first year is the ‘skill’ year where a foundation of skills, techniques, knowledge and methods will be introduced. The second year is the ‘practice’ year where the skills, techniques, knowledge, and methods will be utilised in music composition/production/performance. The third year is the ‘professional’ year where students are provided with opportunities to develop their artistic intentions and present themselves to the industry as professional practitioners.
- Fielden Campus
- Full Time
- 3 years
- September 2020
• Dave Fortune - DJ, Producer & Record company owner - My First Moth Records
• Phil Moody - Over 20 years’ experience in the music industry and music education – Independent music producer, engineer and musician.
• Joe Ward – Professional musician and producer with many years’ experience in the creative industries.
Academic Entry requirements
• English at grade C/level 4 or above
• 80 UCAS points
Non-academic entry Requirements
Due to the creative nature of this course, alternative entry routes are possible; a proven track record in the area and an interview (including short skills tests) may result in places being offered even without the previously mentioned qualifications.
Hewitt, M. (2009) Composition for Computer Musicians Cambridge: Course Technology
Langford, S (2011) The Remix Manual Oxford: Focal Press
Waugh, I (2000) Quick Guide To Dance Music Salt Lake City: PC Publishing
White, P (2000) Basic Digital Recording London: Faber Paperbacks
Huber, D. (2009). Modern Recording Techniques (7th ed.) Focal Press
Massey, H (2000) Behind the Glass: Top Record Producers Tell How They Craft the Hits: Miller Freeman
Wilson, L. (2004) Making It in the Music Business: The Business and Legal Guide for Songwriters and Performers New York: Allworth Press
Cann, S. (2007). How to Make a Noise: A Comprehensive Guide to Synthesizer Programming. Coombe Hill Publishing
Cipriani, A. Giri, M. (2010). Electronic Music and Sound Design - Theory and Practice with Max/MSP - Volume 1. Contemponet Publishing
Farnell, A. (2010). Designing Sound. MIT Press
Sweet, M (2014) Writing Interactive Music for Video Games: A Composer's Guide. Addison Wesley
Farquharson, M. (2007) Writer, Producer, Engineer: A Handbook for Creating Contemporary Commercial Music. Boston: Berklee Press
How will I be assessed?